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Resident Evil: Infinite Darkness gets another new trailer
With the gaming world gearing up for the imminent launch of Resident Evil: Village. Netflix have added to the hype with a new trailer for their upcoming anime - Resident Evil: Infinite Darkness.
You can check out the trailer below...
'It is 2006. The White House has been subjected to a massive security breach in which computer files privy only to President Graham have been stolen. During the investigation, power is cut and the fortress is attacked by Zombies, adding more questions. The following day, TerraSave activist Claire Redfield visits to petition the construction for refugee centres for those affected by bioterrorism. In a chance meeting with US Army special operations soldier Leon S. Kennedy, the two are able to link the incident at the White House with a child's drawing of another bioterror incident on the other side of the world.'
Resident Evil: Infinite Darkness is coming to Netflix in July 2021.
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In the long shadow of comic book adaptations, Dredd stands as a lean, gritty, and faithful tribute to one of the most iconic antiheroes in comic history: Judge Dredd. Far removed from the neon kitsch and narrative misfires of the 1995 Judge Dredd film starring Sylvester Stallone, Dredd is a stripped-down, brutal, and grounded take on the lawman of Mega-City One. But more than just a hard-edged action flick, Dredd is deeply embedded in the lore and philosophy of the original 2000 AD comic series. Dredd is a film that doesn’t just adapt the character it’s portraying —it understands him. The being that would become synonymous with the faceless reality of justice first appeared within 2000 AD issue #2 back in 1977, and was the brainchild of writer John Wagner and artist Carlos Ezquerra . Conceived during a time of political unrest and growing authoritarianism, Judge Joseph Dredd was a dark satire of fascism wrapped in the skin of a futuristic law enforcer. Set within Mega-City One, ...
There is something strangely comforting about routine. You wake up, clock in, and repeat the same process until it becomes second nature. But there is also something deeply unsettling about it when that routine begins to twist into something unfamiliar. When the work you thought you understood starts to turn against you. That is the quiet horror at the center of The Cabin Factory, a small but memorable game from International Cat Studios and published by Future Friends Games. Released near the end of 2024, it quickly drew attention for being both eerie and restrained. It does not rely on gore, noise, or chaos. Instead, it uses repetition and stillness to make you feel uneasy. You’re not fighting monsters or solving puzzles. You are simply doing your job. And somehow, that job becomes one of the most quietly terrifying experiences of the year. A strange day at work The idea behind The Cabin Factory is simple. You work inside a giant industrial facility that produces small wooden cabins....
The seeds of heresy are sown… Horus Rising was my first foray into the novels that depicted the wider Warhammer 40K universe. While what would be later known as the Horus Heresy is a well known plot point that drives the 40K table-top narrative, aside from a brief overview we’ve never fully explored the galaxy-wide civil war that fractured the might of the Imperial regime. Quite often talk of Horus’ betrayal was often left over to the related Codexes, or in my experience the 2nd edition rule book. Here, Games Workshop would set the scene with talk of how Horus - the Emperor’s most favourite son - turned against his father and instigated a civil war which saw nearly half of his fellow Adeptus Astartes legions follow suit and turn traitor with him. With the Horus Heresy novels, we’re now get the nitty gritty of this betrayal. It’s also a betrayal that’s spread across in excess of 60 books. Horus Rising is the opening chapter within this vast collection and it’s writer Dan Abne...