Parasite Eve II: Survival Horror Meets Sci-Fi RPG on the PS1

In the golden age of PlayStation horror when fixed camera angles and clunky controls were just part of the charm, Parasite Eve II stood out as something… stranger. It wasn’t just horror. It wasn’t just an RPG. It wasn’t even a clean sequel, it was a pivot - an evolution in more ways than one. Released in 1999 in Japan and 2000 elsewhere, Parasite Eve II followed up Square’s first attempt at fusing a horror-RPG hybrid. While the original blended cinematic storytelling with turn-based combat inspired by JRPGs, the sequel leaned heavily into real-time action and survival horror. Think Resident Evil, but with psychic powers, genetic horror, and a protagonist who could light enemies on fire with her mind. The World After Manhattan If you never played the first Parasite Eve, here’s the short version: mitochondria - energy-producing organelles in your cells are sentient, mutating, and really mad at humans. Aya Brea, a young New York cop with her own mysterious cellular gifts, ends up at the...