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Showing posts with the label Warhammer 40K

Warhammer 40K Kill Team: Pathfinders Review

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The Pathfinder Kill Team for Warhammer 40,000: Kill Team is a fascinating, dynamic, and tactically rich team that embodies the high-tech, fast-paced warfare of the T’au Empire. As one of the most versatile teams, Pathfinders bring a unique combination of mobility, ranged firepower, and powerful strategic abilities to the arena. But are they the right team for you? Let’s dive into the details. Lore and Background The T’au Empire is a technologically advanced and expansionist faction that seeks to bring unity to the galaxy under the banner of the Greater Good. Unlike many factions in Warhammer 40K, the T’au prioritize diplomacy and cooperation—at least until their goals are met with resistance, at which point they bring overwhelming firepower to the battlefield. Pathfinders are elite reconnaissance troops within the Fire Caste, the warrior class of the T’au. Their primary role is to scout enemy positions, mark targets for heavier fire support, and engage in hit-and-run skirmishes. Rather...

Warhammer 40K - Space Marines: Company Command & Heroes of the First Company come to Made to Order next week

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In the run up to Christmas Games Workshop have given old school Astartes players an early present…  Announced today over on the Warhammer Community website, both the Space Marines: Company Command and Space Marines: Heroes of the First Company will be heading to Made to Order starting from December 14th. With this limited run set to end on December 22nd, fans won’t have long to grab that sweet slice of nostalgia.  Check out the description for both sets below and be sure to let us know on social media if these will be added to your Christmas list!  This set of eight high-ranking plastic Space Marines comprises the upper echelons of a given Company: an honoured Captain, a stern Chaplain, a fierce Librarian, a proud Company Champion, a skilled Apothecary, a heroic Company Ancient, and two grizzled Company Veterans. This set is available on a Made to Order basis for nine days between the 14th of December and the 22nd of December (until 6pm GMT). Please be aware that your ord...

Novel Review - The Horus Heresy: Horus Rising

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The seeds of heresy are sown… Horus Rising was my first foray into the novels that depicted the wider Warhammer 40K universe. While what would be later known as the Horus Heresy is a well known plot point that drives the 40K table-top narrative, aside from a brief overview we’ve never fully explored the galaxy-wide civil war that fractured the might of the Imperial regime.  Quite often talk of Horus’ betrayal was often left over to the related Codexes, or in my experience the 2nd edition rule book. Here, Games Workshop would set the scene with talk of how Horus - the Emperor’s most favourite son - turned against his father and instigated a civil war which saw nearly half of his fellow Adeptus Astartes legions follow suit and turn traitor with him. With the Horus Heresy novels, we’re now get the nitty gritty of this betrayal. It’s also a betrayal that’s spread across in excess of 60 books.  Horus Rising is the opening chapter within this vast collection and it’s writer Dan Abne...

Video Game Review - Warhammer 40,000: Darktide

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Rob reviews Warhammer 40,000: Darktide on Xbox Series X… After being delayed for just over a year, Swedish developer Fatshark has finally released Darktide on to consoles. With a completely revamped skill tree, and plenty of under the hood changes, the console release is essentially the definitive version of the Astra Militarum shooter. So with a bulk of Nurgle Cultists standing in the way, I said a silent prayer to the Emperor and jumped into the fray.  As a Warhammer 40K fan, Darktide ticked quite a few boxes. While I gravitate to the Adeptus Astartes, playing at the Militarum did make a nice change of pace. As for plot Darktide spins it’s narrative into a self contained story away from the current story that’s currently building in the table-tops tenth edition. Taking the role of a convict, your character is conscripted into the service of the mysterious Inquisitor Grendel and falls under the command of his subordinates. From his flagship - The Mourningstar - you’ll descend int...

Warhammer 40K: Lion El’Johnson Rules Revealed

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The Lion returns to the 41st millennium… With the long rumoured return of the Dark Angels Primarch finally revealed during last weeks AdeptiCon, Games Workshop have today given us a glimpse into El’Johnson’s fighting prowess.  Dispute having missed the last 10,000 years, the Lion hasn’t gained a single but of rust. So as the might of the Imperium gears up towards the Tyranid threat, the Dark Angels get the return of their monolithic leader.  Much like his Ultramarine brother, Robute Guilliman, Lion El’Johnson has some pretty impressive stats. What sets him apart from Guilliman is both his attack rating (10), and his prowess with the Fealty sword. Utilising both of the swords skills with a pretty powerful armour penetration of -3, and -5 means in the right hands Lion is going to be one impressive model.  Of course any skilled warrior of the 41st millennium needs a bit of defence to back them up, and following the tradition of Guilliman, El’Johnson has a piece of their fath...

Warhammer 40K: New Space Marine Battleforces Announced

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Praise the Emperor! The Salamanders, White Scars, Iron Hands, and Ultramarines are set to receive reinforcements... Remember before the holiday season Games Workshop revealed a new series of 40K Battleforces? Well, for those who felt a bit betrayed by the distinct lack of Astartes love can now feel the Emperor's warm embrace.  To help keep the forces of Chaos at bay, Games Workshop have announced another four Battleforces box sets. The Iron Hands, White Scars, Salamanders, and Ultramarines are the lucky recipients of these Battleforces, and you can check them out below!  Iron Hands Battleforce - March of the Iron Strike Force Iron Father Feirros Primaris Techmarine 10 Intercessors 2 Redemptor Dreadnoughts “Both Characters can make battlefield repairs on the Dreadnoughts, with Feirros restoring 3 wounds every turn, so it’ll take some serious firepower to bring them down. Just add a few Gladiator tanks and you’ll prove that the flesh is weak and the machine is strong.” ...

Video Game Review - Warhammer 40K: Shootas, Blood, & Teef

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Rob reviews Warhammer 40K: Shootas, Blood, & Teef on Nintendo Switch... The grim-dark future of the 40,000th  millennium is one that's full of war. Its a universe spanning conflict that has embroiled numerous races to fight one another for galactic dominance. It's also a universe where no one side is the light in the perpetual darkness.  The lore that surrounds Games Workshop 's table-top miniature game is both expansive as it is vast. From simply searching a name such as 'Abaddon the Despoiler', or 'Marneus Calgar' you'll be greeted by a full-blooded (and I use that term liberally) history of the characters, their battles, and...well pretty much anything else you can think off.  As vast as the 40,000th millennium is, it's also as deadly. No other enemy has seen more battles than the bloodthirsty Orks. These menacing brutes love to fight. Wether it be the forces of Chaos, the Emperor's Astates, or themselves - no one stands in the...