Posts

Review: Circe: Book One

Image
“Circe! Goddess of Transformation: rejected by her Father Helios for her fascination with mortality. Twisting the knife further into her Sun God Father, she saves Prometheus from eternal torture at the hand of the Furies. And now, though her Mother Hecate shields her on the island of Aeae with Dark Magik, how long can she hide from The Sun God’s glare and thirst for annihilation?” Circe is essentially a story about angry Gods with plenty of issues. If Jeremy Kyle was still relevant he would have a field day picking apart the relationship between Circe and her father the Sun god Helios. Basically it all boils down to Helios renouncing Circe as his daughter due to her choosing to not only save fellow god Prometheus, but also due to her affinity with us mere mortals. So in true “angry gods” fashion he sends the rest of the Greek god family after Circe to show her what she’s missing .Thankfully Circe isn’t on her own as she has Slaine wannabe and Son of Zeus  Herakles on her side. Wha...

Review: The Precinct

Image
I am the top-down law!  I’ll be honest when I first saw the trailer for The Precinct, I was instantly hooked. A GTA-style city, 80’s cop drama vibes? Open-world lawbreaking? It looked like someone threw L.A. Noire, Hotline Miami, and Driver into a blender and poured out a crime-fighting cocktail. Naturally, I had to head to its streets to deliver my own version of justice that’ll  hopefully make Judge Dredd blush.  After spending a good chunk of time with the games crime-ridden streets, responding to calls, writing parking tickets, and bring fear to the lawless, I’ve got a lot of thoughts. So, if you’re wondering whether this gritty throwback is worth clocking in for then come with me as we find out.  One thing The Precinct nails right off the bat is its atmosphere. The game drops you into a stylised city that feels like it’s stuck somewhere between the late ‘80s and early ‘90s - if you think of RoboCop’s Detroit you’ll be on the right track. It’s a lawless frontier ...

Review: Assassins Creed: Shadows

Image
Two Blades, One Beautifully Brutal Journey Through Feudal Japan… Assassin’s Creed: Shadow s delivers the long-awaited leap into feudal Japan with style, power, and purpose. By introducing two protagonists—each with distinct abilities and perspectives—Ubisoft has managed to reinvigorate the stealth-action loop that has defined the series since 2007. It’s a beautiful and brutal open-world adventure, even if some old problems still linger in the shadows. Since Odyssey , Ubisoft have allowed us our pick of a duel protagonist. Odyssey featured our pick of either Kassandra or Alexios, while Valhalla gave us our pick of a male or female Eivor. With Shadows , Ubisoft mixes this up with the decision to introduce dual protagonists with gameplay periodically switching between the two. Naoe, the shinobi assassin, is a master of the shadows (pun intended). She’s agile, silent, and terrifyingly efficient. Her missions are classic Assassin’s Creed fare—slip past guards unseen, scale impossibly tall...